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NPC Generator

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Advanced [show]


Burgell Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He has a moderate pudge and is not very fit. His hair is golden, silky, and of moderate length. His green eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Burgell lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burgell fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Religious, Immigrant, Family. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Burgell Glittergem, Male Gnome Adept 10
Small (3'4") Gnome, Neutral Good (CR 10)
Armor Class 13
Hit Points 64 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)9 (-1) 13 (+1)16 (+3)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 1700 gp. Sardonyx (50 gp). Amethyst (130 gp). Jet (130 gp). Amethyst (130 gp). Deep blue spinel (500 gp). Iolite (50 gp).


Social Check DCs


Ozyman Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars, and is pretty ugly. He has a silver handlebar mustache and slicked back silver hair. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Ozyman Silvereyes, Male Halfling Commoner 8
Small (3'2") Halfling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 56 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)16 (+3) 16 (+3)14 (+2)
Skills Medicine +6, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Elven, Infernal, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. Fire opal pendant on a fine gold chain (500 gp). Sapphire pendant on gold chain (600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His fur is beige, silky, and of moderate length. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Slave, Poor. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Spear Candle, Male Tabaxi Warrior 8
Medium (6'7") Tabaxi, Neutral Evil (CR 8)
Armor Class 10
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 18 (+4)16 (+3)
Skills Athletics +4, Investigation +5
Senses Passive Perception 14
Languages Common, Draconic, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5

Possessions: 700 gp. Violet garnet (1100 gp).


Social Check DCs


William Hayley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears violet leather gloves, a violet jacket, and tight pants. His chestnut hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Calm and collected, he is a well trained Glassblower. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: He seems to be bored by most things; and expand his business

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

William Hayley, Male Human Warlock 11
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Undercommon, Ignan
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 800 gp. Pink pearl (90 gp). Red-brown spinel (90 gp). Red garnet (90 gp). Violet garnet (800 gp). Red spinel (90 gp). Obsidian (16 gp).


Social Check DCs


Olunt Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Roofer does. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy white hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Fearful. Bonds: Job, Slave, Nature. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Olunt Torunn, Male Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)11 (+0) 14 (+2)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs

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