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Advanced [show]


Gildmak Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in a clean black cloak covering his clean studded leather. His auburn hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Gildmak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gildmak was born the youngest of three triplets. When Gildmak reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Extrovert. Bonds: Family, Military, Adventurer. Occupation: Junk Dealer

Voice: Middle-eastern accent

Attributes [hide]

Gildmak Goodbarrel, Male Halfling Cleric 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Goblin, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Amethyst (160 gp). 1 Half-Plate.


Social Check DCs


Theobald Ridley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. His hair is red and very short. His eyes are amber.

Personality: He is mildly Human supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is greedy; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Religious, Enemies. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Ridley, Male Human Ranger 11
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear blue tank tops with green pants. He has moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has a crush on the local Courier; and he's in love

Flaws: Cynical, Impulsive. Bonds: Military, Rich, Has a crush. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Conrad Harris, Male Half-Elf Sorcerer 10
Medium (4'10") Half-Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Performance +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Auran, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 300 pp. Deep blue spinel (1100 gp). Alexandrite (1100 gp). Black pearl (1100 gp). Smoky quartz (30 gp). Citrine (30 gp). Black pearl (1100 gp). Bloodstone (30 gp). Banded agate (7 gp).


Social Check DCs


Amnon Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He carries with him a set of lances on his belt, each one with a topaz on the hilt. His purple hair is matted, messy, and big. His white eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of northern immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Amnon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Amnon Idea, Male Tiefling Monk 1
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Amûg Palomarez, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'6". He prefers to wear flannel, and his gloved hand is found clutching a lance. His tied-back hair is brown. His gray eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage

Flaws: Shy. Bonds: Slave, Rich, Family, Military. Occupation: Architect

Voice: Sighs a lot, exhausted

Attributes [hide]

Amûg Palomarez, Male Half-Orc Warlock 6
Medium (6'6") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)9 (-1) 14 (+2)8 (-1)
Skills Athletics +6, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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