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NPC Generator

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Advanced [show]


Trey Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. His auburn hair is smooth and relatively long. His eyes are likewise amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the north; and wants to open a new tavern

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Job, Mentor, Rich. Occupation: Soapmaker

Voice: Rolls R's

Attributes [hide]

Trey Casilltenirra, Male Half-Elf Fighter 3
Medium (5'7") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Fargrim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. His brown hair is styled in orderly dreadlocks. His violet eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the west to a Mason, Fargrim learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Mason soon after.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Joker. Bonds: Rich, Religious, Job, Family. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Fargrim Rumnaheim, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dadalan Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His green crest, when down, is lengthy. He has red eyes and a tan hat with a black feather.

Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He uses money and sex appeal to get what he needs; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Dilettante

Voice: pre-pubescent

Attributes [hide]

Dadalan Baharoosh, Male Dragonborn Rogue 3
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 18 (+4)11 (+0)
Skills Athletics +5, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +6

Possessions: 1000 sp. Rhodochrosite (11 gp). Banded agate (11 gp). Aquamarine (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fivin Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'8" southern man, he wears a violet costume with the symbols of luck on his torso. He has a black handlebar mustache and slicked back black hair. His fierce hazel eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the south. He is harsh and unforgiving.

History: Gifted from a young age, Fivin studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Fivin Dalanthan, Male Half-Elf Warrior 9
Medium (5'8") Half-Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 57 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 10000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He carries with him a set of flails, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His rusty crest is lengthy and is close to two feet long. His eyes are a pleasant gold.

Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a slaver, Zedaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zedaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to dragonborn people

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Mentor, Poor. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Zedaar Norixius, Male Dragonborn Warrior 18
Medium (6'6") Dragonborn, Chaotic Evil (CR 18)
Armor Class 12
Hit Points 162 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills Animal Handling +8, Survival +8
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Halfling
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2

Possessions: 500 pp. Lapis lazuli (16 gp). Hematite (16 gp). Smoky quartz (80 gp). Hematite (16 gp). Red-brown spinel (120 gp). Black pearl (1100 gp). Eye agate (16 gp). Smoky quartz (80 gp). Fire opal (800 gp). Moss agate (16 gp). Rock crystal (80 gp). Deep blue spinel (1100 gp). Rock crystal (80 gp). Sardonyx (80 gp). Black opal (800 gp). Carnelian (80 gp). Black pearl (1100 gp). Star ruby (800 gp). Alexandrite (1100 gp). Black pearl (1100 gp). Tourmaline (120 gp). Coral (120 gp). Chrysoprase (80 gp). Golden yellow topaz (1100 gp). Moss agate (16 gp). Coral (120 gp). Deep blue spinel (1100 gp). Alexandrite (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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