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Advanced [show]


Wrenn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears green leather gloves, a green jacket, and tight pants. His chestnut hair is lengthy. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Cook father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Persistence, Philantrophist. Flaws: Disease. Bonds: Rich. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Wrenn Miggledy, Male Gnome Bard 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: A life-sized copper and silver statuette of a cockatrice. (20 gp).


Social Check DCs


Torinn Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze, and his gloved hand is found clutching a kukri. His crest is black, silky, and of moderate length. His red eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He would like to get married and retire; and he's in love

Ideals: Gifted. Bonds: Rich, Attractive, Has a crush, Enemies. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Torinn Clethtinthiallor, Male Dragonborn Commoner 8
Medium (6'8") Dragonborn, Neutral Evil (CR 8)
Armor Class 11
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. Sard (20 gp). Banded agate (14 gp).


Social Check DCs


Fallond Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is long and blonde with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born in the north, but his parents moved at a very young age to the south. Cursed with a spirit at a very young age, Fallond has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Racist, Disease. Bonds: Immigrant. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Fallond Deepdelver, Male Dwarf Cleric 8
Medium (4'4") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 64 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)17 (+3) 18 (+4)6 (-2)
Skills Acrobatics +5, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Abyssal, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Calcitro Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He wears a simple grey robe with tan stripes complete with hood. He wears his red hair up. He has several tiny emerald earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to unite with his sister

Ideals: Athletic, Joker. Bonds: Rich, Slave, Family. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Calcitro Quickstep, Male Halfling Aristocrat 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp.


Social Check DCs


Two Llamas Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of halberds, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His black fur is heavily combed to the left. He is baby faced.

Personality: He likes to make people angry or surprised. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Two Llamas was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Two Llamas's father didn't care for him much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting. Flaws: Antagonistic, Shy, Disease. Bonds: Religious. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Two Llamas Of Passion, Male Tabaxi Fighter 10
Medium (5'6") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 84 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 220 pp. Azurite (14 gp). Deep blue spinel (1300 gp). Carnelian (60 gp). Eye agate (14 gp). Red-brown spinel (50 gp). Hematite (14 gp). 1 Minor magic item.


Social Check DCs

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