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Advanced [show]


Gildmak Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears very tight pants and wife beaters, though occasionally he sports a tan coat. His clothes are grease stained in places. He has moderate length black hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Adventurer in town.

History: Born in the north to a Adventurer, Gildmak learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He struck the Adventurer job and began his own company from there.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Optimist. Bonds: Poor, Immigrant, Job, Slave. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Gildmak Warmwater, Male Halfling Commoner 4
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)10 (+0) 17 (+3)13 (+1)
Skills Insight +5, Religion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 43000 sp. 1 Hourglass. 1 Masterwork Musical instrument. 1 Crowbar. 1 Healer’s kit.


Social Check DCs


Arumawann Turen, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. He has golden hair. He is baby faced.

Personality: Calm and collected, he is a well trained Stylist. He also has developed a complete distrust of the Mortician profession.

History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and wants to open a new tavern

Bonds: Attractive, Immigrant, Job, Rich, Criminal record. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Arumawann Turen, Male Gnome Fighter 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Suhnae Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who has a large green mantle and cape that has been intricately interwoven into his tan robe, he is not a threatening figure. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also hits on women, regardless of circumstances.

History: Suhnae was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He was always very intelligent and has formed a secret society of specialists.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Impeccable. Flaws: Secretive. Bonds: Job, Has a crush. Occupation: Cartwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Suhnae Rothenel, Male Half-Elf Monk 2
Medium (5'3") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 900 sp.


Social Check DCs


Ahrim Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is red, and he wears a heavy yellow leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his dark red hair. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Selfish. Bonds: Attractive, Poor. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Ahrim Doubt, Male Tiefling Commoner 5
Medium (5'4") Tiefling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Oblar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This man prefers to wear brown pants and tee shirts. He has a penchant for wearing a ring with an oversized opal on his left hand. He has moderate length auburn hair. His violet eyes dart from person to person.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Athletic. Flaws: Racist, Mundane. Bonds: Rich, Job. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Oblar TellPenny, Male Halfling Fighter 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)9 (-1) 16 (+3)18 (+4)
Skills Investigation +2, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Violet garnet (1400 gp). Jet (70 gp). Peridot (80 gp). Amethyst (70 gp).


Social Check DCs

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