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Advanced [show]


Nithther Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green coat over a pastel low-cut shirt, and a small hat upon his head. He carries with him a set of bastard swords on his belt, each one with a topaz on the hilt. He has wavy blue crest. His eyes are gold.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Dragonborn people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Impulsive, Ugly, Racist. Occupation: Baker

Voice: Stutters

Attributes [hide]

Nithther Umbyrphrael, Male Dragonborn Barbarian 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 76 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Nature +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 15000 sp. Tourmaline (150 gp). Rose (80 gp). Golden pearl (150 gp). Zircon (80 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Kent, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a tight fitting red shirt and pants. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Manfred Kent, Male Human Paladin 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Osco High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His moppish blonde hair is in a traditional bowl cut. His brown eyes peer out from beneath his Stetson white hat.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Osco took refuge in the ruined castle and found the beat up halberd and armor he uses now. After a long history of fighting, Osco and his spouse have recently divorced.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Osco High-hill, Male Halfling Wizard 5
Small (3'3") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 7 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 8 (-1)14 (+2) 9 (-1)17 (+3)
Skills Medicine +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 100 gp.


Social Check DCs


Ortegar Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich eastern family. Through the years after Ortegar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ortegar's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 2 years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich, Guardian, Job. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Ortegar Underfoot, Male Halfling Rogue 5
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 31 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)16 (+3) 12 (+1)17 (+3)
Skills Acrobatics +7, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Draconic, Giant
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gennal Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His green eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He is obsessed with a lost civilization.

History: When he was but 6 years old his parents immigrated from the north. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge

Bonds: Attractive, Job, Adventurer, Immigrant, Enemies. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Gennal Eathalena, Male Elf Adept 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 12000 cp. Eye agate (15 gp). 1 Masterwork Common Melee.


Social Check DCs

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