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Thorin Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a brown coat with green slacks, and he perpetually has his sai ready. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thorin took refuge in the old dungeon and found the beat up sai and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Poor, Nature. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Thorin Goldfinder, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)15 (+2) 12 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 240 gp.


Social Check DCs


Qualen Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His whole body is exceptionally muscular. His deerstalker hat is riddled with cuts and holes. His eyes are violet and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with a lost civilization.

History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer, Mentor. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Qualen Shadowcloak, Male Gnome Barbarian 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)16 (+3) 9 (-1)9 (-1)
Skills Intimidation +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Auran, Aquan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Shifting Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'9" northern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black fur has been sun bleached extensively. His yellow eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: To unite with his sister; and he is unsatisfied with his job

Flaws: Fearful. Bonds: Religious, Job, Military, Family. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Shifting Plume, Male Tabaxi Ranger 10
Medium (5'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 10 (+0)16 (+3) 11 (+0)18 (+4)
Skills Stealth +9, Survival +4
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Ignan
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: Citrine (20 gp). Hematite (11 gp). Freshwater pearl (11 gp). Jasper (20 gp). Freshwater pearl (11 gp). Deep green spinel (140 gp).


Social Check DCs


Gimûb Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a pickaxe on his belt, and carries pickaxes. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes peer out from beneath his broad tan hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Fighting, Logical. Flaws: Cynical, Disease. Bonds: Criminal record. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gimûb Bentley, Male Half-Orc Expert 4
Medium (6'10") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 19 (+4)10 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 14
Languages Common, Orc, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Edge Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He carries a battered pickaxe and tarnished scimitar as well. He wears a deerstalker hat to cover his moderate length black fur. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Apothecary again; and he'd like to take his coworkers down a peg

Ideals: Fighting, Entrepeneur. Flaws: Addict, Shy. Bonds: Job. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Edge Mist, Male Tabaxi Warlock 7
Medium (6'0") Tabaxi, True Neutral (CR 7)
Armor Class 14
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Religion +3, Stealth +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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