Shane Abram, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a pastel and violet handkerchief worn on his left side. He carries with him a set of axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has moderate length chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily eccentric. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and to be a barkeep again
Ideals: Fighting, Opinionated. Flaws: Insane. Bonds: Immigrant, Family, Job. Occupation: Body Guard
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Lapis lazuli (7 gp).
Gormogord Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple black robe with grey stripes complete with hood. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart from person to person to random spaces in the air.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Gormogord reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Money/treasure; and he is greedy
Flaws: Mundane. Bonds: Job, Military, Family, Rich. Occupation: Spy
Voice: Italian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 24 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 9 (-1) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Sylvan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 9000 cp.
Direcris Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a butterfly on it. His gold crest is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Marry his brother to traveling adventurers; and money/treasure
Ideals: Philantrophist. Flaws: Depressed. Bonds: Rich, Adventurer, Family. Occupation: Unemployed
Voice: Italian accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Giant, Undercommon, Terran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. 1 Masterwork Uncommon Weapon.
Cockaby Welber, Male Gnome [Permalink]
Personal [hide]
Description: This western man usually wears his black robe and has his greataxe always slung over his shoulder. His clothes are grease stained in places. His silver hair is cut jaggedly and amateurishly. He has amber eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Cockaby lived on a farm with his father, near the main road leading to a nearby town. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Cockaby's homeland. Cockaby decided to take the middle way and become a bodyguard. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter
Ideals: Fighting. Bonds: Poor, Immigrant, Adventurer, Family. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 20 (+5) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 600 gp. Golden yellow topaz (1200 gp).
Torinn Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, and is pretty ugly. His red crest is greasy and uncared for. His eyes are red.
Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A deep hatred of orcs; and he is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Ugly, Shy, Disease. Bonds: Nature. Occupation: Crown-heir
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 10)
Armor Class 11
Hit Points 45 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +3
Possessions: 15000 sp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (400 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!