Vlorn TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a large black jacket, and a wedding ring on his right hand. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He is fixated on the number 92. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Lazy, PTSD. Bonds: In love, Religious. Occupation: Engraver
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 7)
Armor Class 13
Hit Points 22 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: Brass mug with jade inlays (600 gp).
Sindri Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. He wears a feathered hat to cover his moderate length red hair. His face is scarred and worn.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invites people to come help in his community garden.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sindri took refuge in the large cave and found the beat up kukri and armor he uses now. He inherited the family business which he has now maintained for 15 years.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Roofer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 76 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
Possessions: 1 Medium magic item.
Kellen Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. His black hair is drawn into a tight pony tail with a card scrunchie. He wears large thick round spectacles.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is skeptical of what others tell him and is slow to trust.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Passionate, Gifted. Flaws: Ugly, Shy, Racist. Occupation: Shoemaker
Voice: Old thin voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 400 gp.
Godfrey Skelton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His small hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.
History: He was born to loving parents in a slum to the north. He worked as a nervous Barber and found it very stressful. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new barber responsibilities is difficult
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Barber
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 pp.
Uthemar Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears blue leather gloves, a blue jacket, and tight pants. He sports a long red beard, and similarly colored long hair. His eyes are a pleasant amber.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Uthemar was born in the west. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uthemar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is terrified, and will act out of fear.
Ideals: Persistence, Fighting. Flaws: Fearful. Bonds: Poor, Attractive. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 7000 cp.
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