Nordak Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. He is baby faced.
Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Athletic, Artistic, Fighting. Bonds: Job, Immigrant. Occupation: Seamstress
Voice: Creaky witch voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 63 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 11000 sp. Golden yellow topaz (1300 gp). Brown-green garnet (40 gp). Sard (50 gp). Fiery yellow corundum (900 gp). 1 Minor magic item.
Left-Handed Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His white fur is long and unkept. His yellow eyes are passionate and lively.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Left-Handed was raised in a hard working conservative environment. His childhood dream was to be a Apothecary, but he was a colossal failure. He ran away from his former home and has been making his living as a Herbalist for the past few years.
Motivation: To be a Apothecary again; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job, Religious. Occupation: Herbalist
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Ghesh Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear flannel. His red crest is lengthy. His eyes are red and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Ghesh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Dragonborn Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by brigands. Ghesh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He's looking for his big break; and someone believes him a fraud
Ideals: Disciplined. Flaws: Racist. Bonds: Poor, Adventurer, Enemies. Occupation: Body Guard
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: Black pearl (1100 gp). Hematite (8 gp). 1 Minor magic item.
Adam Nobles, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries warhammers. His hair is golden, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Eccentric and domineering, Adam will drive conversation. As long as the job gets done he does not care how it got done.
History: Sold as a small child to a brothel owner, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert, Professionalism. Bonds: Attractive, Mentor. Occupation: Gardener
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Brass mug with jade inlays (200 gp).
Cockaby Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A skeptical and narcissistic man, Cockaby's first love is himself. His second love is also himself. The war was a terrible time for him, and Cockaby does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Cockaby hails from a village terrorized by giants. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Military, Enemies. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Red-brown spinel (80 gp). Alexandrite (600 gp).
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