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Advanced [show]


Arannis Othronus, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in green turtlenecks beneath a black coat with grey slacks. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Arannis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Hedonist. Bonds: Religious, Poor, Adventurer. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Arannis Othronus, Male Elf Expert 10
Medium (5'3") Elf, Neutral Evil (CR 10)
Armor Class 15
Hit Points 40 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills History +7, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Aquan, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 10000 sp.


Social Check DCs


Skoth Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he wears just a yellow suit. His golden hair is smooth and relatively long. He has violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Entrepeneur. Flaws: Insane. Bonds: Poor, Mentor. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Skoth Mori, Male Half-Orc Adept 5
Medium (6'1") Half-Orc, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 300 gp.


Social Check DCs


Fonkin Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears black leather gloves, a black jacket, and tight pants. His hair is greying and his face has many wrinkles. His eyes are violet and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Criminal record, Rich. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Fonkin Ironhide, Male Gnome Druid 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kildrak Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a black feathered hat and black clothes, he is not a threatening figure. He has shaved his head bald. His green eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Kildrak Caebrek, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)13 (+1) 16 (+3)6 (-2)
Skills History +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 240 gp.


Social Check DCs


Nuraval Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and very much looks the part of a Bellfounder. His skin is also unnaturally pale. His auburn hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Nuraval was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He has worked as a Bellfounder like his mother before him.

Motivation: To be a Tanner again.

Ideals: Gifted. Flaws: Ugly, Hedonist, Impulsive. Bonds: Job. Occupation: Bellfounder

Voice: Posh accent

Attributes [hide]

Nuraval Brawnanvil, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)17 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Ignan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 1 Masterwork studded leather.


Social Check DCs

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