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Advanced [show]


Norûk Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man has a large white mantle and cape that has been intricately interwoven into his grey robe. He has a penchant for wearing a ring with an oversized topaz on his left hand. He keeps his long brown hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Norûk took refuge in the old dungeon and found the beat up bow and armor he uses now. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Mentor, Nature. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Norûk Bentley, Male Half-Orc Barbarian 3
Medium (5'10") Half-Orc, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 11 (+0)12 (+1) 16 (+3)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +7 / 1d8+5, Ranged +1 / 1d8-1, Grapple +5

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Merihim Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. His silver hair is drawn into a tight pony tail with a skull scrunchie. His silver eyes peer out from beneath his feathered green hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Family, Rich. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Merihim Flair, Male Tiefling Sorcerer 5
Medium (6'6") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)10 (+0) 16 (+3)18 (+4)
Skills Persuasion +7, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Just what you see.


Social Check DCs


Frug Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not believe in violence as a means to an end. He is a dedicated Barkeep but believes his peers are too gung-ho.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion

Ideals: Joker, Pacifist. Flaws: Insane. Bonds: Attractive. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Frug Scheppen, Male Gnome Wizard 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 60 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Mormo Art, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his blue hair up. His skin is flawless and his silver eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Mormo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Mormo's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Flaws: Depressed, Addict, Antagonistic. Bonds: Immigrant, Attractive. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Mormo Art, Male Tiefling Adept 8
Medium (5'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)15 (+2) 16 (+3)20 (+5)
Skills Insight +6, Stealth +4
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 100000 cp. Pink pearl (90 gp). Azurite (16 gp). Blue star sapphire (1600 gp). White pearl (90 gp). Fiery yellow corundum (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, green cloak. His white hair is lengthy and is close to two feet long. His red eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school to support his sick mother, and resented it. Now he works as a writing tutor during his time off.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Optimist, Artistic, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Zephan Dread, Male Tiefling Wizard 14
Medium (5'7") Tiefling, Lawful Good (CR 14)
Armor Class 11
Hit Points 53 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Acrobatics +6, Insight +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 6000 gp. Jet (50 gp). Bloodstone (20 gp). Aquamarine (600 gp). Hematite (11 gp). Rich purple corundum (800 gp). Carnelian (20 gp). Onyx (20 gp). Zircon (20 gp). Black pearl (600 gp). Fire opal (800 gp). Coral (50 gp). Hematite (11 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp). Red-brown spinel (50 gp). Rhodochrosite (11 gp). 1 Medium magic item.


Social Check DCs

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