Three In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a pastel collared shirt and white pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his white fur. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is afraid of women and trembles around them
History: Three was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions.
Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Brewer
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Morgran Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting grey shirt and pants. His white hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a son. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well.
Flaws: Antagonistic. Bonds: In love, Rich, Family. Occupation: Glassblower
Voice: Farmer accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp.
Dimble Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in a clean white cloak covering his clean studded leather. He is bristling with hidden weapons, mostly halberds and rapiers. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bowyer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels threatened by others; and he has a crush on the local bowyer
Ideals: Artistic. Flaws: Fearful. Bonds: Criminal record, Rich, Has a crush. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 11)
Armor Class 13
Hit Points 89 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 3000 gp. Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raer Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. His green eyes dart from person to person to random spaces in the air.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Raer grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raer grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raer. He used his abilities to trick people and travel the world for free.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Justice. Bonds: Poor, Adventurer, Criminal record. Occupation: Cook
Voice: Timid voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Rangrim Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His brown hair is greasy and uncared for. His blue unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted necromantic powers by his dying brother.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Gifted. Flaws: Ugly, Disease, Insane. Bonds: Criminal record. Occupation: Adventurer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 600 sp. Peridot (50 gp). Eye agate (5 gp).
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