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Advanced [show]


Burgell Leffery, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his blonde hair in a pixie cut. He has gray eyes and a black hat with a white feather.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Burgell Leffery, Male Gnome Warlock 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 200 gp. 2 Alchemist’s fire. 2 Alchemist’s fire. 2 Smokesticks.


Social Check DCs


Kite Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey armored body suit, with a simple pastel line shooting up and back down, and is pretty ugly. His fur is cut close to his head. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: Born in the north to a Adventurer, Kite learned a great deal about his mother's area of expertise. He worked as a nervous Adventurer and found it very stressful. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Job. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Kite Peak, Male Tabaxi Commoner 2
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 10 (+0)18 (+4)
Skills Deception +6, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 60 gp.


Social Check DCs


Rathkran Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man has a large brown mantle and cape that has been intricately interwoven into his red robe and is in decent physical shape. His brass crest is drawn into a tight pony tail with a skull scrunchie. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. Rathkran is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. Like his mother and his brother before him, after school he went straight into learning to become a Miller. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Opinionated. Flaws: Greedy. Bonds: Family, Nature, Job. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rathkran Daardendrian, Male Dragonborn Aristocrat 8
Medium (6'6") Dragonborn, Neutral Good (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Weary, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His red hair is kept up in a ponytail inside a broad hat. His gold eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a tailor and was forced into it by his family

Ideals: Philantrophist. Bonds: Attractive, Family, Mentor, Criminal record. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Zepar Weary, Male Tiefling Wizard 2
Medium (6'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)19 (+4) 17 (+3)14 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Giant, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144200000000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Merihim Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man dresses well, wearing black shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. He wears his silver hair down. His eyes are a pleasant black.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Merihim is combative with any and all who dare try his patience in the slightest.

History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Merihim was born on a far northern plains where he grew up under the tutelage of his mother, an expert Butcher. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end his boredom; and he is content

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Poor, Immigrant. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Merihim Ecstasy, Male Tiefling Sorcerer 4
Medium (5'10") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)19 (+4) 15 (+2)15 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Aquan, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146630000000

Possessions: Just what you see.


Social Check DCs

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