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NPC Generator

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Advanced [show]


Modean Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His wide-brimmed hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a criminal king-pin and mafia family He has had some formal painting training, and achieved minor success. He has achieved small success as a Navigator.

Motivation: He has comitted a past crime that haunts him to this day; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly, Sensitive. Bonds: Criminal record, Job, Adventurer. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Modean Guilt, Male Tiefling Paladin 10
Medium (6'10") Tiefling, Lawful Evil (CR 10)
Armor Class 13
Hit Points 69 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Arcana +6, History +6
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 250 pp. Rock crystal (40 gp). Chrysoprase (40 gp). Obsidian (9 gp). Chalcedony (40 gp). Star rose quartz (40 gp). Moss agate (9 gp). Rose (40 gp).


Social Check DCs


Kugáluga Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy violet suit. His black hair is kept up in a ponytail inside a wide-brimmed hat. He has violet eyes and a violet hat with a blue feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and doesn't want to be a adventurer and was forced into it by his family

Flaws: Selfish, Greedy. Bonds: Attractive, Family, Rich, Slave. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Kugáluga Bradley, Male Half-Orc Paladin 7
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)7 (-2) 15 (+2)13 (+1)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears bulky green painted plate armor. He wears his gray fur down. He has gleaming, smiling hazel eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Miller business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Three grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Three. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Criminal record, Religious. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Three Of Ivory, Male Tabaxi Rogue 12
Medium (6'1") Tabaxi, Neutral Evil (CR 12)
Armor Class 13
Hit Points 55 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)15 (+2) 9 (-1)17 (+3)
Skills Nature +6
Senses Passive Perception 9
Languages Common, Auran, Elven
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp. Freshwater pearl (16 gp).


Social Check DCs


Adran Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of longswords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Adran lived on a farm with his mother, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Adran Holimion, Male Elf Ranger 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 10000 cp. Azurite (5 gp). Rose (80 gp). 1 Darkwood Buckler. 1 Masterwork Light wooden shield.


Social Check DCs


Altho Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this man wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. His violet eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He receives visions of the future at random moments

History: He was born at the edge of vast plains. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 5 years later his spouse died after the birth of his son. Heartbroken, Altho never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He seems to be bored by most things; and wishes to resurrect an old love

Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Attractive, Nature, In love. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Altho Goodearth, Male Halfling Monk 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 55 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)9 (-1) 11 (+0)12 (+1)
Skills Medicine +3, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp. Lapis lazuli (6 gp). Bloodstone (80 gp). Rock crystal (80 gp). Amber (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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