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NPC Generator

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Advanced [show]


Tim Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Half-Elven people; and he's looking for his big break

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Ruler

Voice: French accent

Attributes [hide]

Tim Jethro, Male Half-Elf Aristocrat 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)18 (+4) 9 (-1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Halfling, Draconic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Igden Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered hand crossbow and tarnished sai as well. He has a blonde handlebar mustache and slicked back blonde hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a brothel owner, Igden was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Poor, Mentor, Military. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Igden Silverthread, Male Gnome Cleric 5
Small (3'2") Gnome, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)12 (+1) 11 (+0)16 (+3)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 10000 cp.


Social Check DCs


Rael Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Banker. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and his relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Greedy. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Rael Ilphelkiir, Male Elf Expert 10
Medium (5'4") Elf, Neutral Good (CR 10)
Armor Class 10
Hit Points 28 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)17 (+3) 17 (+3)14 (+2)
Skills Athletics +4, Nature +7
Senses Passive Perception 13
Languages Common, Elven, Auran, Goblin, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +7

Possessions: 3000 sp. Sard (20 gp). Red-brown spinel (70 gp). Smoky quartz (20 gp). Malachite (15 gp). Rose (20 gp). Blue quartz (15 gp). White opal (1400 gp). Silver pearl (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Gracey, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. His hair is silver, silky, and of moderate length. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Impulsive, Fearful. Bonds: Attractive. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Godfrey Gracey, Male Human Fighter 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills History +4
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Darrak Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is unkempt and raggedy. His violet eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Darrak was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Darrak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Darrak Goblinbane, Male Dwarf Ranger 4
Medium (4'2") Dwarf, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 11 (+0)7 (-2)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. Fiery yellow corundum (1000 gp). Rhodochrosite (16 gp). Moss agate (16 gp).


Social Check DCs

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