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Advanced [show]


Alexandre Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light violet in addition to tight pants. His chestnut hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments

History: He was born at the edge of vast desert. A gifted student he started as a Banker, but he got bored and became a Bounty Hunter. He was granted necromantic powers by his dying sister.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic, Gifted. Flaws: Ugly, Sensitive. Bonds: Nature, Job. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Alexandre Winthrop, Male Human Rogue 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Peridot (20 gp). Freshwater pearl (8 gp). Blue sapphire (900 gp). Rose (20 gp).


Social Check DCs


Guy Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his green eyes.

Personality: He will rave to anyone who will listen. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Bowyer soon after.

Motivation: To reunite with his absent father; and wants to raise his children well

Flaws: Insane. Bonds: Has a crush, Mentor, Job, Family. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Guy Caphaxath, Male Half-Elf Adept 2
Medium (4'9") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp.


Social Check DCs


Emerald Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His top hat is riddled with cuts and holes. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 18th year, his parents were killed by a illithids raid, leaving Emerald alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Emerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A deep hatred of illithids; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant, Enemies. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Emerald Plume, Male Tabaxi Bard 4
Medium (6'2") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Terran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 600 gp. 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Masterwork manacles. 1 Healer’s kit.


Social Check DCs


Gilthur Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear blue clothing when he does not wear armor. His brown hair is lengthy and is close to two feet long. He has several tiny opal earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gilthur was raised in a hard working conservative environment. When Gilthur reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilthur fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Fighting, Gifted. Bonds: Attractive, Rich, Job, Military. Occupation: Sailor

Voice: High pitched, excited

Attributes [hide]

Gilthur Bigtoe, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Wobbles Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has dyed his greying brown hair a little too much giving a sharp brown color. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Ideals: Joker, Justice. Flaws: Ugly, Disease. Bonds: Family. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Wobbles Cobblelob, Male Gnome Commoner 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs

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