Gerald Morton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy blonde hair. His ears are large.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to fit into much smaller and tighter spaces than normal.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To unite with his sister.
Ideals: Fighting, Gifted. Flaws: Ugly, Cynical. Bonds: Nature, Family. Occupation: Shipwright
Voice: Timid voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 78 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: Golden yellow topaz (800 gp). Aquamarine (800 gp). Pink pearl (90 gp). Golden yellow topaz (800 gp). Moonstone (60 gp). Carnelian (60 gp). Black opal (800 gp).
Mozikth Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an entirely tan suit with yellow socks and a vest with buckled shoes, and a wedding ring on his left hand. His crest is gold and curly. His eyes are red and he is always smoking a pipe.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his dancing dream.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Impeccable, Gifted, Artistic. Flaws: Fearful. Bonds: In love. Occupation: Mortician
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1700 sp. Chrysoberyl (160 gp).
Rangrim Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. His long silver hair reaches down to his waist. His amber eyes are passionate and lively.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Rangrim was raised in a hard working conservative environment. He worked as a nervous Crown-heir and found it very stressful. He has set out to sabotage the competition.
Motivation: To reunite with his old friends; and he is unsatisfied with his job
Ideals: Fighting, Persistence, Joker. Bonds: Job, Adventurer. Occupation: Crown-heir
Voice: Soft and mumbly
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 1 Hourglass.
Rimple Timbers, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He tends to wear a large pastel jacket. His blonde hair is cut jaggedly and amateurishly. His ears are large.
Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised in a forest tribe. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Revenge; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature, Enemies. Occupation: Fortune-teller
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 11)
Armor Class 13
Hit Points 92 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Gnoll, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 100 pp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Sapphire pendant on gold chain (600 gp). Jeweled electrum ring (2000 gp). Brass mug with jade inlays (400 gp).
Halimath Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is irascible and easily irritated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He got into the Priest business at a young age. His childhood dream was to be a Bricklayer, but he was a colossal failure. He tends to his Priest job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and seeks redemption
Flaws: Antagonistic, Insane. Bonds: Criminal record, Job, Enemies. Occupation: Priest
Voice: Hollow voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. Black pearl (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
