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Advanced [show]


Thoradin Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Thoradin was born the youngest of three triplets. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Impeccable. Bonds: Rich, Attractive, Family, Slave, Adventurer. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Thoradin Durthane, Male Dwarf Expert 3
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. Obsidian (5 gp). Amber (90 gp).


Social Check DCs


Hugh Graeme, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean blue cloak covering his clean studded leather. His long silver hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are brown.

Personality: Hugh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Hugh Graeme, Male Human Wizard 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)13 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp. 1 Breastplate.


Social Check DCs


Delebean Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his long auburn hair kept up in a rat tail. His eyes are green and catlike.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Energy wise he seems alert and responsive.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Mortician, but he got bored and became a Actor. He has achieved small success as a Actor.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Ideals: Professionalism. Bonds: Attractive, Enemies, Military, Job. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Delebean Ironhide, Male Gnome Monk 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hobart Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a tan suit. His black hair is drawn into a tight pony tail with a dagger scrunchie. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Hobart was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice, Persistence. Flaws: Emotional. Bonds: Slave. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

Hobart Tallfellow, Male Halfling Aristocrat 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 16
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 9 (-1)16 (+3) 15 (+2)12 (+1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Terran, Goblin, Draconic
Attacks Melee +0 / 1d8-2, Ranged +7 / 1d8+5, Grapple +5

Possessions: 400 gp. Golden yellow topaz (500 gp). Red-brown spinel (100 gp). Black pearl (500 gp).


Social Check DCs


Fragrant In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His lavender fur is braided into rings. He has green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Animal Trainer, his father struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, Family. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Fragrant In the Wind, Male Tabaxi Aristocrat 2
Medium (6'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)12 (+1) 9 (-1)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 30 pp.


Social Check DCs

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