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Advanced [show]


Melech Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear flannel. His black hair is greasy and uncared for. His eyes are a pleasant gold.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered south to less war torn lands. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melech fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Has a crush, Nature. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Melech Sanity, Male Tiefling Bard 4
Medium (5'9") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Skirt Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His gray fur is heavily combed to the right. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Addict, Ugly, Antagonistic. Bonds: Immigrant. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Skirt Buttons, Male Tabaxi Warrior 9
Medium (6'6") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 83 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 17 (+3)18 (+4)
Skills Medicine +6, Nature +6
Senses Passive Perception 13
Languages Common, Druidic, Orc, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1500 gp. Emerald (1300 gp). Rock crystal (20 gp). Emerald (1300 gp). Peridot (20 gp). Silver pearl (50 gp). Hematite (12 gp).


Social Check DCs


Aura Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white fur is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.

History: Aura was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Passionate, Gifted. Bonds: Adventurer, Attractive, Poor. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Aura Candle, Male Tabaxi Fighter 1
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. 1 Silk rope.


Social Check DCs


Beiro Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. His white hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He struck the Mayor job and began his own company from there.

Motivation: To reunite with his absent mother; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Beiro Ilphelkiir, Male Elf Warrior 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Sammal Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length white hair. He has gleaming, smiling red eyes.

Personality: He dislikes all the random violence that takes place in the east. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.

History: Born to a pair of adventurers, Sammal grew up listening to his mother's many stories. A few years later when the west was not economically sound they moved to his current location. He has dedicated himself to building a better world.

Motivation: A deep hatred of brigands; and he desires power and/or immortality

Ideals: Pacifist, Persistence. Bonds: Adventurer, Immigrant, Enemies. Occupation: Stableman

Voice: Switch between two voices

Attributes [hide]

Sammal Abstract, Male Tiefling Expert 2
Medium (6'8") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp. 1 Half-Plate.


Social Check DCs

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