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NPC Generator

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Advanced [show]


Solomon Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is unkempt and raggedy. He has a dull look in his gray eyes.

Personality: This man loves writing and to teach people writing more than just about anything. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his writing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Solomon Dalanthan, Male Half-Elf Wizard 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 200 gp. Coral (60 gp). Moss agate (13 gp). Moss agate (13 gp). 1 Minor magic item.


Social Check DCs


Nelkin Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his red hair to look like a famous performer. His eyes are a pleasant violet.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. Nelkin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the east, but his parents moved at a very young age to the west. His mother was a soldier and died while he was still young. Nelkin was left his mother's suit of armor and trained in its use and care. He left for the east, certain he would find work there.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Flaws: Hedonist. Bonds: Rich, Job, Immigrant, Military. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nelkin Greenleaf, Male Halfling Aristocrat 4
Small (3'4") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 32000 sp.


Social Check DCs


Corkitron Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His head has been shaved. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Corkitron was born in the west. At a young age he loved to build and create. Corkitron was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Corkitron decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Persistence. Flaws: Ugly, Insane, Racist. Bonds: Criminal record. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Corkitron Sunmeadow, Male Halfling Bard 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp.


Social Check DCs


Ahrim Random, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. He keeps his silver hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Criminal record, Military. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Ahrim Random, Male Tiefling Ranger 8
Medium (6'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)19 (+4) 11 (+0)18 (+4)
Skills History +7, Insight +3
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Dwarven, Celestial
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Medrash Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a violet tunic with yellow highlights, and long grey pants that bunch up around his shoes. He carries a battered halberd and tarnished warhammer as well. He wears a deerstalker hat to cover his moderate length green crest. He has red eyes and a violet hat with a yellow feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Logical, Impeccable. Flaws: Disease. Bonds: Rich, Family. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Medrash Orexijandilin, Male Dragonborn Monk 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 76 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)13 (+1) 8 (-1)18 (+4)
Skills Deception +7, Insight +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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