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Advanced [show]


Valafar Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He carries with him a set of longswords on his belt, each one with a aquamarine on the hilt. He has styled his red hair well, parting it to the left. His silver eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Valafar studied abroad. When Valafar reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Persistence, Logical, Gifted. Bonds: Military. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Valafar Vigil, Male Tiefling Sorcerer 18
Medium (5'5") Tiefling, Lawful Neutral (CR 18)
Armor Class 12
Hit Points 67 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Athletics +7, Investigation +7
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666

Possessions: 1000 pp. Carnelian (70 gp). Chalcedony (70 gp). Red-brown spinel (110 gp). Jet (110 gp). Smoky quartz (70 gp). Black pearl (1500 gp). Alexandrite (1500 gp). Red garnet (110 gp). Smoky quartz (70 gp). Hematite (15 gp). Citrine (70 gp). Rhodochrosite (15 gp). White pearl (110 gp). Red spinel (110 gp). Deep green spinel (110 gp). Moonstone (70 gp). Freshwater pearl (15 gp). Black opal (1200 gp). Moonstone (70 gp). Citrine (70 gp). Violet garnet (1500 gp). Sardonyx (70 gp).


Social Check DCs


Broce Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright violet suits and hats. His white hair is singed and shortened. He wears a mask on his face.

Personality: He can speak with the recently deceased. The war was a terrible time for him, and Broce does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Roofer, who enjoyed hunting, Broce was taken on many hunting expeditions. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he feels kind of lost in life

Ideals: Gifted, Logical. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Broce Musgraben, Male Gnome Sorcerer 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)8 (-1) 13 (+1)10 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 4 Thunderstones. 3 Smokesticks.


Social Check DCs


Kilvar Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He has a slight overbite and is overall scrawny. His blonde hair is still thick. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He left for the north, certain he would find work there.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Rich, Immigrant. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Kilvar Silveraxe, Male Dwarf Barbarian 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 120 gp.


Social Check DCs


Lance Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bristling with hidden weapons, mostly bastard swords and sickles. His auburn hair and beard is wavy and long. His violet eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a necromancer, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out east to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Poor, Criminal record, Mentor. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lance Westcott, Male Human Warlock 10
Medium (5'9") Human, Neutral Evil (CR 10)
Armor Class 13
Hit Points 85 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)18 (+4) 14 (+2)13 (+1)
Skills Investigation +8, Persuasion +5
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Infernal, Druidic
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16422222000

Possessions: 1200 gp.


Social Check DCs


Arumawann Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His chestnut hair is lengthy. This violet eyed southerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. Arumawann is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Family. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Arumawann Glittergem, Male Gnome Ranger 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)9 (-1) 15 (+2)12 (+1)
Skills History +1, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Minor magic item.


Social Check DCs

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