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Advanced [show]


Spring Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'3". He wears dark leathers with embroidery, and his gloved hand is found clutching a nunchaku. He keeps his long white fur kept up in a rat tail. His eyes are copper and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Flattery will make him almost putty in your hands.

History: Spring was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and to be a fisher again

Ideals: Optimist. Flaws: Selfish, Mundane. Bonds: Attractive, Job. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Spring Of Winter, Male Tabaxi Sorcerer 7
Medium (5'3") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1200 gp. Golden pearl (50 gp). Obsidian (15 gp). Eye agate (15 gp). Moonstone (70 gp).


Social Check DCs


Dworic Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, brown, dusty cloak. He wears his hair in dreadlocks. His eyes are likewise brown.

Personality: He dislikes all the random violence that takes place in the east. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's in love

Ideals: Pacifist, Logical, Persistence. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Dworic Dankil, Male Dwarf Wizard 11
Medium (4'4") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 32 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 17 (+3)15 (+2)
Skills Acrobatics +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Ignan, Celestial
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 1500 gp. Jasper (30 gp). Sardonyx (30 gp). Lapis lazuli (6 gp). Blue quartz (6 gp). Moss agate (6 gp). Alexandrite (1600 gp). Onyx (30 gp). Deep blue spinel (1600 gp). 1 Minor magic item.


Social Check DCs


Simon Barton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He has a long red beard with little hanging trinkets. His eyes are brown and catlike.

Personality: Calm and collected, he is a well trained Servant. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: Regain custody of his daughter; and sabotage a competitor

Ideals: Fighting. Bonds: Job, Nature, Poor, Family. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Simon Barton, Male Human Aristocrat 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Auran, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Nuraval Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue costume with the symbols of strength on his torso. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Shy, Impulsive, Disease. Bonds: In love. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Nuraval Trueanvil, Male Dwarf Commoner 7
Medium (4'0") Dwarf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 70000 cp.


Social Check DCs


Trey Heiser, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears tattered old clothes. His Stetson hat is riddled with cuts and holes. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. Trey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. Through the years after Trey was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Trey's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with his sister.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Adventurer, Family. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Trey Heiser, Male Human Cleric 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp.


Social Check DCs

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