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Advanced [show]


Vanuath Iathrana, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear red pants and tee shirts. He wears his silver hair down. His violet eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist, Fighting. Bonds: Nature, Adventurer, Job. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Vanuath Iathrana, Male Elf Expert 6
Medium (4'10") Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Athletics +5, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. He wears a top hat to cover his moderate length red hair. His gray unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Uraim was born with his mother's beautiful face. Through the years after Uraim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Uraim's mother didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Attractive, Job. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Uraim Strakeln, Male Dwarf Warrior 10
Medium (4'0") Dwarf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 77 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Giant
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: 2100 gp. Silver pearl (100 gp). Azurite (16 gp). Obsidian (16 gp). Black pearl (900 gp). Blue quartz (16 gp). Amethyst (100 gp).


Social Check DCs


Emerald Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His beige fur is smooth and relatively long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small forest village. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many goblins want him driven away; and a deep hatred of goblins

Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Nature, Poor, Enemies. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Emerald Thunder, Male Tabaxi Sorcerer 10
Medium (5'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 14 (+2)14 (+2)
Skills History +6, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 70 pp. Golden yellow topaz (800 gp). Malachite (8 gp). Chrysoberyl (100 gp). Pink pearl (100 gp). Rose (60 gp). Eye agate (8 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dworic Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is knotted and matted. This hazel eyed northerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Scribe, who enjoyed hunting, Dworic was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Athletic, Joker, Impeccable. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Dworic Eversharp, Male Dwarf Cleric 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp.


Social Check DCs


Thamior Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his right hand. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast desert. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.

Motivation: Wants to raise his children well.

Bonds: In love, Nature, Religious, Family. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Thamior Kemmerer, Male Half-Elf Monk 10
Medium (5'4") Half-Elf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Medicine +3
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1200 gp.


Social Check DCs

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