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NPC Generator

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Advanced [show]


Eberk Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a violet shirt with thin brown vertical stripes and black pants. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined, Fighting. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Eberk Deepdelver, Male Dwarf Druid 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 3000 gp. Sard (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, he is an attractive figure. He wears bulky green painted plate armor. His silver hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He will rave to anyone who will listen. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered east to less war torn lands. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, PTSD. Bonds: Attractive, Criminal record, Mentor. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dain Ungart, Male Dwarf Cleric 11
Medium (4'3") Dwarf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 77 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)11 (+0) 10 (+0)11 (+0)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1500 gp. Tiger eye turquoise (5 gp). Blue star sapphire (1200 gp). Azurite (5 gp). Coral (140 gp). Star ruby (1200 gp). Moonstone (40 gp). Jade (140 gp). Lapis lazuli (5 gp). Blue sapphire (1200 gp).


Social Check DCs


Odo Deighton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, white shirt, and tan tie. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy golden hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his old friends

Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Enemies. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Odo Deighton, Male Human Warrior 11
Medium (5'5") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 61 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 2800 gp. Rhodochrosite (4 gp). Rose (50 gp). Emerald (1400 gp). Black pearl (1000 gp). Amethyst (130 gp). Deep blue spinel (1000 gp). Coral (130 gp). Deep green spinel (130 gp). Alexandrite (1000 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Rodney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Bookbinder. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful brothel owner made him what he is. Like his mother and his sister before him, after school he went straight into learning to become a Bookbinder. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to be a mortician again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant, Mentor. Occupation: Bookbinder

Voice: Aggressive tone

Attributes [hide]

Dean Rodney, Male Human Barbarian 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Flogg Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large yellow jacket. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are a pleasant green.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great joy in being the best Bellfounder in town.

History: Flogg was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has decided he is irredeemable; and he is currently in port desperately looking for someone to get him out

Bonds: Criminal record, Job, Poor, Adventurer, Slave. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Flogg Dalton, Male Half-Orc Monk 5
Medium (5'9") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 17 (+3)9 (-1)
Skills Deception +2, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Sard (60 gp). Peridot (60 gp). Azurite (10 gp).


Social Check DCs

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