Iados Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear ponchos typically of a light red in addition to tight pants. His silver hair has been sun bleached extensively. His eyes are likewise red. His teeth are white and perfect.
Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments
History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.
Motivation: To reunite with his absent father; and marry his sister to traveling adventurers
Ideals: Fighting, Gifted. Bonds: Attractive, Job, Family. Occupation: Glassblower
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 2000 sp.
Fivin Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a faded coat and loose pants complete with feathered hat. He wears his silver hair up. He wears an eyepatch.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a criminal king-pin and mafia family He found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Flaws: Ugly. Bonds: Job, Family, Criminal record, Adventurer. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 117 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Celestial
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Lapis lazuli (12 gp). Red spinel (160 gp). Chalcedony (40 gp). Peridot (40 gp). Deep blue spinel (1000 gp). Chrysoprase (40 gp). Sardonyx (40 gp). Deep blue spinel (1000 gp). Fiery yellow corundum (600 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Three Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears bulky brown painted plate armor. His brown fur is matted, messy, and big. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Three is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 84 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 900 gp. Golden circlet with four aquamarines (6000 gp). Fire opal pendant on a fine gold chain (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Vonbin Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in an above average manner. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a habit of throwing himself into exceedingly dangerous situations.
History: Vonbin lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Seamstress, and he later adopted a second daughter.
Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a seamstress and was forced into it by his family
Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Seamstress
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 190 gp. 1 Silver holy symbol.
Ûkbûk Tyndall, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, yellow cloak. His hair is always cut to a buzz. He has brown eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His job bores him to no end. He has decided to make it more interesting.
History: Ûkbûk was born in the south. At a young age he loved to build and create. He worked as a nervous Brewer and found it very stressful. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero
Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Job. Occupation: Brewer
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp. Moonstone (50 gp). Chrysoprase (50 gp). Alexandrite (700 gp). Jet (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
