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Advanced [show]


Grisha Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. His long auburn hair is drawn into a two foot long braid. His violet eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Grisha fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Artistic, Gifted, Fighting. Bonds: Religious, Family. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Grisha Heiser, Male Half-Orc Bard 15
Medium (5'6") Half-Orc, Neutral Good (CR 15)
Armor Class 12
Hit Points 106 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Perception +6, Religion +7
Senses Passive Perception 17
Languages Common, Orc, Terran, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443332

Possessions: 700 pp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Gold and topaz bottle stopper cork (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Medium magic item.


Social Check DCs


Richard Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His red hair is lengthy. He has gleaming, smiling green eyes.

Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Flaws: Ugly, Insane, Mundane. Bonds: Poor, Slave. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Sylvaranth, Male Half-Elf Wizard 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Religion +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Aquan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 30000 cp.


Social Check DCs


Pikar Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and lanky with angular features, he is an attractive figure. He wears bulky pastel painted plate armor. His hair is greying and his face has many wrinkles. His amber eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: When he was but 5 years old his parents immigrated from the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his painting dream.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted, Artistic. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Pikar Glenfellow, Male Halfling Barbarian 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 50 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 16 (+3)17 (+3)
Skills Deception +6, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hunter Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. His auburn hair is cut jaggedly and amateurishly. His amber eyes peer out from beneath his feathered grey hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hunter took refuge in the ruined castle and found the beat up axe and armor he uses now. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: He is greedy; and money/treasure

Flaws: Depressed, Antagonistic. Bonds: Immigrant, Military, Nature, Rich. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Hunter Amakiir, Male Half-Elf Paladin 1
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 10 (+0)16 (+3)
Skills Intimidation +5, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 sp.


Social Check DCs


Ekemon Terror, Male Tiefling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a simple brown robe with black stripes complete with hood. He keeps his dark red hair in a pixie cut. His white eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ekemon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He is a bit of a kleptomaniac; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Flaws: Ugly. Bonds: Religious, Enemies, Criminal record. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ekemon Terror, Male Tiefling Cleric 7
Medium (6'8") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)17 (+3) 13 (+1)13 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Sylvan, Halfling, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: Just what you see.


Social Check DCs

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