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Advanced [show]


Arannis Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries hammers. His golden hair is lengthy and is close to two feet long. His skin is flawless and his green eyes scan people very quickly.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a minor phobia of water and hates getting wet.

History: Born in the east to a Spice Merchant, Arannis learned a great deal about his mother's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Criminal record, Job. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Arannis Dalanthan, Male Elf Barbarian 2
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)15 (+2) 15 (+2)17 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 90 gp.


Social Check DCs


Eiravel Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a green shirt with thin brown vertical stripes and blue pants. His hair is golden and curly. He is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Disciplined, Optimist. Bonds: Attractive, Religious, Family. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Eiravel Rothenel, Male Elf Rogue 10
Medium (5'2") Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 55 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Athletics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6

Possessions: 1600 gp.


Social Check DCs


Baradad Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has a slight overbite and is overall scrawny. He has styled his red crest well, parting it to the right. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Baradad Fharngnarthnost, Male Dragonborn Adept 6
Medium (6'4") Dragonborn, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Medicine +6, Performance +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +8 / 2d6+5, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 800 gp. Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nelkin High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large golden tufts of hair around his ears. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Military. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Nelkin High-hill, Male Halfling Fighter 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)19 (+4) 16 (+3)16 (+3)
Skills Insight +6, Performance +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Terran, Infernal, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Aquamarine (400 gp). Malachite (8 gp). 1 Minor magic item.


Social Check DCs


Ombul High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'1" and wears many layers of old clothing at all times. His left hand appears badly burned and disfigured. His golden hair is lengthy. His thin eyebrows rest above his beady green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Nature. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Ombul High-hill, Male Halfling Druid 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 4000 sp. Alexandrite (1500 gp). Coral (90 gp). Amber (90 gp). 1 Minor magic item.


Social Check DCs

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