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Advanced [show]


Kelter Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. His black hair is styled in orderly dreadlocks. His eyes are likewise hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Kelter hails from a village terrorized by goblins. He moved from fad to fad and when he turned 15 he discovered painting. After a long history of fighting, Kelter and his spouse have recently divorced.

Motivation: A deep hatred of goblins; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Kelter Stoutman, Male Halfling Fighter 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Gilbert Spalding, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants, and carries ceremonial daggers. With bright chestnut hair and a scraggly beard. He has a tattooed face.

Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. In his youth he was a Courier, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Job, Adventurer, Rich. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Gilbert Spalding, Male Human Aristocrat 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +6

Possessions: 20 gp. Onyx (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thamior Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light pastel in addition to tight pants. His long blonde hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical, Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Religious, Enemies. Occupation: Priest

Voice: Spanish accent

Attributes [hide]

Thamior Ofandrus, Male Elf Fighter 4
Medium (4'8") Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)18 (+4) 13 (+1)16 (+3)
Skills History +6, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Giant, Gnome, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. Tiger eye turquoise (12 gp). Black pearl (900 gp). 2 Smokesticks. 1 Everburning torch. 2 Smokesticks. 4 Thunderstones.


Social Check DCs


Salasar Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He carries with him a set of axes on his belt, each one with a opal on the hilt. He has no crest. His eyes are gold and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Salasar Delmirev, Male Dragonborn Warrior 9
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 76 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1600 gp. Sardonyx (50 gp). Black star sapphire (900 gp). Freshwater pearl (6 gp). Lapis lazuli (6 gp). 1 Minor magic item.


Social Check DCs


Hamil Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. His hair is white and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and many giants want him driven away

Ideals: Fighting. Flaws: Insomniac. Bonds: Enemies, Nature, Rich. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Hamil Wildcloak, Male Halfling Fighter 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Halfling, Terran, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40000 cp.


Social Check DCs

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