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Balam Clever, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey wide-brimmed hat and grey clothes. His purple hair is lengthy. This red eyed northerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Gardener, Balam learned a great deal about his father's area of expertise. When Balam reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: Tiefling compassion; and to be a butcher again

Ideals: Logical. Flaws: Depressed, Racist. Bonds: Job, Military. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Balam Clever, Male Tiefling Bard 2
Medium (6'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 60 pp. 1 Simple lock.


Social Check DCs


Modean Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large yellow mantle and cape that has been intricately interwoven into his green robe, and a wedding ring on his left hand. He wears his dark red hair up. His white eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Optimist, Justice. Bonds: In love, Criminal record, Poor. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Modean Clandestine, Male Tiefling Barbarian 5
Medium (6'3") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 12 (+1)20 (+5)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Vlorn Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with yellow pants. He has a moderate pudge and is not very fit. He has a brown handlebar mustache and slicked back brown hair. His blue eyes are slightly larger than normal.

Personality: Vlorn wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Laborer and found it very stressful. He is searching for what he claims is his rightful reward.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk

Ideals: Disciplined, Gifted. Flaws: Greedy. Bonds: Job, Adventurer. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Vlorn Copperkettle, Male Halfling Cleric 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 40000 sp. 1 Hourglass. 1 Spyglass. 1 Small steel mirror.


Social Check DCs


Morgran Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. He has a very tight haircut. His blue eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His father raised him in a mountain cabin. He was taken from his home at a very young age. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Nature, Slave. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Morgran Strongheart, Male Dwarf Ranger 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Raymond Weld, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his blonde hair in a pixie cut. His amber eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of drow.

Ideals: Philantrophist. Bonds: Enemies, Nature, Adventurer. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Raymond Weld, Male Human Wizard 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp. 3 Acid flasks.


Social Check DCs

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