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NPC Generator

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Advanced [show]


Quarion Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears a robe, a symbol of the four houses of cards around his neck, and a longsword on his belt. He has a very tight haircut. His green eyes dart from person to person to random spaces in the air.

Personality: Quarion speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Justice, Gifted. Bonds: Mentor. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Quarion Lathalas, Male Half-Elf Warlock 3
Medium (5'11") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills History +3, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Patrin Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown costume with the symbols of magic on his torso. He has white crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Patrin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Impeccable. Flaws: Insomniac, Fearful. Bonds: Religious, Enemies. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Patrin Tiammanthyllish, Male Dragonborn Wizard 9
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 700 gp. Golden pearl (80 gp). Onyx (80 gp). Deep blue spinel (300 gp). Malachite (7 gp). Brown-green garnet (80 gp). Obsidian (7 gp). Violet garnet (300 gp).


Social Check DCs


Thrak Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His moppish chestnut hair is in a traditional bowl cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: He was born in the north, but his parents moved at a very young age to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the north, certain he would find work there.

Motivation: He loathes his own lifestyle; and money/treasure

Ideals: Joker, Entrepeneur. Flaws: Addict, Depressed. Bonds: Rich, Immigrant. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thrak Tenley, Male Half-Orc Cleric 2
Medium (6'9") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)11 (+0) 14 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1700 sp. Rose (60 gp). Chrysoberyl (50 gp). Moss agate (11 gp).


Social Check DCs


Clerebold Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Clerebold took refuge in the large cave and found the beat up sword and armor he uses now. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic. Flaws: Insomniac, Impulsive. Bonds: Rich, Attractive, Nature. Occupation: Soapmaker

Voice: Breathy voice

Attributes [hide]

Clerebold Denholm, Male Human Sorcerer 9
Medium (6'3") Human, True Neutral (CR 9)
Armor Class 10
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 14 (+2)18 (+4)
Skills Athletics +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Large well-done wool tapestry (200 gp).


Social Check DCs


Dûgz Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. He wears his chestnut hair down. His violet eyes peer out from beneath his Stetson blue hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Energy wise he seems alert and responsive.

History: A powerful brothel owner made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dûgz grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dûgz. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor, Mentor, Criminal record. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Dûgz Ramsay, Male Half-Orc Fighter 7
Medium (6'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Celestial, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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