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NPC Generator

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Advanced [show]


Adrik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his brown hair to look like a famous performer. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Now he works as a dancing tutor during his time off.

Motivation: He wants nothing more than to rejoin the army; and he is content

Ideals: Artistic, Logical. Bonds: Attractive, Military. Occupation: Tailor

Voice: Excited and jittery

Attributes [hide]

Adrik Torunn, Male Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)10 (+0) 14 (+2)14 (+2)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1200 sp. Gold and topaz bottle stopper cork (500 gp). Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Thamuz Covert, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his silver hair well, parting it to the left. He has a tattooed face.

Personality: Thamuz wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Sage business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He became a Sage soon after.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Attractive, Job. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Thamuz Covert, Male Tiefling Sorcerer 11
Medium (6'9") Tiefling, True Neutral (CR 11)
Armor Class 11
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 400 gp. Gold dragon comb with red garnet eye (700 gp). Solid gold idol (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Cloth of gold vestments (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kellen Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright golden hair and a scraggly beard. His amber unseeing eyes seem to look past you.

Personality: Kellen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Disease. Bonds: Enemies, Adventurer, Rich. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Kellen Ironhide, Male Gnome Druid 8
Small (3'5") Gnome, Neutral Evil (CR 8)
Armor Class 14
Hit Points 66 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)17 (+3) 14 (+2)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome, Celestial, Gnoll, Auran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1100 gp.


Social Check DCs


Gunter Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. He wears his blonde hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He snorts whenever he laughs or is feeling confident. He can't help but pocket interesting objects he comes across

History: He comes from a rich northern family. When Gunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he feels kind of lost in life

Flaws: Depressed. Bonds: Attractive, Criminal record, Rich, Military. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Gunter Van Es, Male Human Adept 11
Medium (6'1") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Investigation +5, Performance +7
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1300 gp. Golden yellow topaz (200 gp). Chrysoprase (70 gp). Golden pearl (150 gp). Bloodstone (70 gp). Brown-green garnet (150 gp). Banded agate (11 gp). Eye agate (11 gp). Hematite (11 gp). Tiger eye turquoise (11 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is thinning but still full. He has gleaming, smiling violet eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the west to a Shipwright, Wrenn learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Shipwright. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult.

Ideals: Philantrophist, Optimist. Bonds: Rich, Immigrant, Job. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Wrenn Musgraben, Male Gnome Aristocrat 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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