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NPC Generator

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Advanced [show]


Oriax Knack, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan shirt with thin brown vertical stripes and black pants. His purple hair is matted, messy, and big. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is an amazing painter.

History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted divine powers by his dying sister.

Motivation: He loathes his own lifestyle; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Nature, Mentor. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Oriax Knack, Male Tiefling Expert 3
Medium (5'0") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp.


Social Check DCs


Einkil Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His amber unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Sailor father left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Einkil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Einkil Goblinbane, Male Dwarf Warlock 7
Medium (4'0") Dwarf, Lawful Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 400 gp. Carnelian (80 gp). Black pearl (1300 gp). Blue sapphire (1600 gp).


Social Check DCs


Azzakh Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a fancy blue suit. His crest, while still mostly gold, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.

History: A powerful slaver made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Flaws: Antagonistic, Lazy. Bonds: Attractive, Mentor, Religious. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Azzakh Kerrhylon, Male Dragonborn Wizard 8
Medium (6'4") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Deception +4, History +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 5000 sp. Tourmaline (70 gp). White opal (900 gp). Blue sapphire (900 gp). Citrine (30 gp). Bloodstone (30 gp).


Social Check DCs


William Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: William lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.

Motivation: To get a good night's sleep; and a strong sense of loyalty to half-elven people

Ideals: Opinionated, Justice. Flaws: Insomniac, Racist. Bonds: Attractive, Family. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

William Madden, Male Half-Elf Barbarian 6
Medium (4'11") Half-Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 42 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Infernal, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Zâthra Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His white hair is styled in orderly dreadlocks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: An old rival family wants him found.

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Immigrant, Family. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Zâthra Stratford, Male Half-Orc Expert 15
Medium (5'2") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 81 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Religion +4, Survival +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 8000 gp. Gold and topaz bottle stopper cork (300 gp). A roughly beaten golden orb (130 gp). Gold dragon comb with red garnet eye (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs

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