Percival Astley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is dressed in earthy colors with a black and blue handkerchief worn on his right side. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is extraordinarily eccentric. Percival enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Percival was born in the south. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Ugly, Insane, Hedonist. Bonds: Adventurer. Occupation: Stylist
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Flogg Brixton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. With a patchy golden beard and wild golden hair. His hazel unseeing eyes seem to look past you.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive, Adventurer. Occupation: Actor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 15)
Armor Class 10
Hit Points 82 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +10 / 4d8+5, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 pp. Tourmaline (120 gp). Lapis lazuli (5 gp). Jet (120 gp). Amethyst (120 gp). Eye agate (5 gp). Citrine (20 gp). Malachite (5 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Colton, Male Human [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear, and carries longbows. His auburn hair is long and unkept. He has brown eyes and a tan hat with a blue feather.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Carnelian (20 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). Onyx (20 gp). 1 Minor magic item.
Sapply Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear black pants and tee shirts. His auburn hair is kept up in a ponytail inside a small hat. His amber eyes peer out from beneath his small black hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He would like to get married and retire.
Ideals: Entrepeneur. Flaws: Disease. Bonds: Adventurer, Has a crush, Nature. Occupation: Brewer
Voice: Voice breaks
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. Large well-done wool tapestry (100 gp).
Halimath Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a brown scarf, and he perpetually has his longsword ready. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant green.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.
History: Born in the east to a Stylist, Halimath learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Halimath grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Halimath. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and obtaining odd cultural elven artifacts is his passion
Ideals: Fighting. Bonds: Enemies, Adventurer, Job, Criminal record. Occupation: Stylist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. Jade (150 gp). Blue quartz (13 gp). Chrysoprase (60 gp).
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