Kaladan Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His scarlet crest is slicked back into a classic pompadour. His eyes are a pleasant gold.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born into a rich family. He worked as a nervous Tanner and found it very stressful. He now mingles about in high society.
Motivation: Further expansion of business.
Ideals: Entrepeneur, Justice. Bonds: Immigrant, Job, Rich. Occupation: Tanner
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 36 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1900 gp. Brown-green garnet (50 gp). Rhodochrosite (4 gp). Aquamarine (1300 gp). Sard (70 gp). Golden yellow topaz (1300 gp). 1 Minor magic item.
Sindri Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He prefers to wear flannel. He wears his hair in dreadlocks. He has a dull look in his blue eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is content; and he is greedy
Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Immigrant, Rich. Occupation: Cook
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 125 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 19 (+4) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 1000 gp. Sard (80 gp). Moonstone (80 gp). Jet (100 gp). Citrine (80 gp). Eye agate (6 gp). Chrysoprase (80 gp). Rose (80 gp). Rhodochrosite (6 gp). Freshwater pearl (6 gp). Azurite (6 gp). Blue sapphire (1500 gp). 1 Medium magic item.
Ahrim Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan costume with the symbols of his god on his torso. He has done his best to style his black hair to look like a famous performer. He has gleaming, smiling black eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments
History: Born in the west to a Bowyer, Ahrim learned a great deal about his mother's area of expertise. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has set out to sabotage the competition.
Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion
Ideals: Gifted, Logical. Bonds: Job, Family. Occupation: Bowyer
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 14000 sp. 2 Alchemist’s fire.
Berrian Aloro, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. His hair is chestnut and curly. His eyes are brown.
Personality: He exudes charisma. He is a tour de force of persuasion. He is lazy, self-centered, vain, and jealous.
History: He comes from a rich northern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Berrian grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Berrian. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and he would like to get married and retire
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Rich, Criminal record, Has a crush. Occupation: Stylist
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Giant, Abyssal, Orc
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown coat over a green low-cut shirt, and a deerstalker hat upon his head. His skin is fair and his fingers are delicate and long. He has no hair. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born at the edge of vast forest. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and to reunite with his absent mother
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Nature, Family. Occupation: Tanner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 10)
Armor Class 12
Hit Points 64 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Dwarven, Abyssal, Ignan, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2200 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An abacus with copper, silver and gold markers (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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