Nim Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly golden, has prominent grey streaks. His blue eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.
History: The child of eastern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has a crush on the local Cartwright; and to settle down with his crush
Ideals: Joker, Justice. Flaws: Selfish. Bonds: Attractive, Immigrant, Has a crush. Occupation: Banker
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 800 gp.
Skamos Fate, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He wears a colorful flower in his white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.
Personality: Skamos is depressed about a lot of things. He tends to be a nihilist. Skamos is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered south to less war torn lands. He has been saving his money to try and buy his brother's freedom.
Motivation: He is content; and to unite with his brother
Flaws: Depressed, Mundane, PTSD. Bonds: Attractive, Family. Occupation: Spice Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 46 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Auran, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 12000 sp. Azurite (4 gp). Zircon (20 gp). Rich purple corundum (800 gp).
Hupe Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many white ritualistic tattoos. He wears red leather gloves, a red jacket, and tight pants. With bright golden hair and a scraggly beard. He has green eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Servant arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Servant and found it very stressful. He became a Servant soon after.
Motivation: A need for knowledge about a nearby landmark; and find a way to reverse the transformation of his brother
Ideals: Joker. Bonds: Family, Rich, Job, Adventurer. Occupation: Servant
Voice: Indian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 44 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp. 1 Minor magic item.
Shaká Soames, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a black poncho over his likewise colored trousers and shirt. He keeps his auburn hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Bellfounder
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 65 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 16 (+3) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 120 pp. White opal (400 gp). Aquamarine (1400 gp).
Dimble Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He is typically in his Hunter uniform, and his gloved hand is found clutching a shortspear. His golden hair is braided into rings. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He dislikes all the random violence that takes place in the north. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born blind and as such lacked many opportunities for work. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Dimble began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dimble was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Revenge; and further expansion of business
Ideals: Pacifist, Entrepeneur. Flaws: Disease. Bonds: Job, Enemies. Occupation: Hunter
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 31000 sp.
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