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Advanced [show]


Art Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His yellow fur is matted, messy, and big. His yellow eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Art was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Art Shore, Male Tabaxi Cleric 3
Medium (6'8") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2400 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Cloak Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He carries with him a set of warhammers on his belt, each one with a topaz on the hilt. His orange fur is singed and shortened. His eyes are copper.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Roofer business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Roofer. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting. Flaws: Ugly. Bonds: Military, Job. Occupation: Roofer

Voice: Tuts and clicks tongue

Attributes [hide]

Cloak Treat, Male Tabaxi Expert 6
Medium (6'9") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)17 (+3) 10 (+0)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Infernal, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. His blonde hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Zook is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the north his family was never financially stable. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Shy. Bonds: Poor, Family, Adventurer. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Zook Beren, Male Gnome Aristocrat 3
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Nature +3, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Ortegar Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His brown hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Soapmaker, his father struggled to pay the bills. A few years later when the east was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Knight

Voice: Farmer accent

Attributes [hide]

Ortegar Quickstep, Male Halfling Barbarian 11
Small (3'0") Halfling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 84 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)18 (+4) 18 (+4)13 (+1)
Skills Deception +5, Stealth +6
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Ignan, Terran, Elven
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2900 gp. Jeweled gold crown (5000 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a grey suit. He carries a battered shortspear and tarnished halberd as well. His hair is greying and his face has many wrinkles. He has amber eyes and a grey hat with a pastel feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: A powerful slaver made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and doesn't want to be a body guard and was forced into it by his family

Ideals: Fighting, Impeccable, Artistic. Bonds: Family, Mentor. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Orsik Frostbeard, Male Dwarf Paladin 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)18 (+4) 9 (-1)12 (+1)
Skills Religion +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Abyssal, Aquan, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Amethyst (60 gp). Eye agate (6 gp).


Social Check DCs

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