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NPC Generator

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Advanced [show]


Conrad Reed, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears an entirely grey suit with brown socks and a vest with buckled shoes. His moppish brown hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Secretive, Impulsive. Bonds: Rich, Criminal record, Religious. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Conrad Reed, Male Human Adept 2
Medium (5'9") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 350 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Olrok Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean yellow cloak covering his clean studded leather. His hair is black and curly. His eyes are blue and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a white middle class family as the only child. Olrok was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Olrok decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Doesn't want to be a Servant and was forced into it by his family; and he has decided he is irredeemable

Flaws: Mundane. Bonds: Attractive, Guardian, Criminal record, Family. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Olrok Chatham, Male Half-Orc Bard 5
Medium (6'3") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp.


Social Check DCs


Dynamic Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears a custom-built plate barding that's adorned with white lining and desert motifs. His clothes are grease stained in places. He has dyed his greying black fur a little too much giving a sharp black color. His hazel eyes peer out from beneath his small white hat.

Personality: He is extraordinarily eccentric. He is skeptical of what others tell him and is slow to trust.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Dynamic was born on a far southern forest where he grew up under the tutelage of his father, an expert Architect. He moves from town to town, unable to find a place to settle.

Motivation: To be a Locksmith again; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Dynamic Wind, Male Tabaxi Druid 10
Medium (5'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 77 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 14000 sp. Black opal (600 gp). Alexandrite (600 gp). Peridot (60 gp). Red-brown spinel (70 gp). Chrysoberyl (70 gp). Amber (70 gp). Black pearl (600 gp). Alexandrite (600 gp).


Social Check DCs


Barakas Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears a broad hat to cover his moderate length blue hair. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised by priests from a young age. Barakas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Barakas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His religion dominates his actions; and he is a bit of a kleptomaniac

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Religious, Mentor. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Barakas Dare, Male Tiefling Fighter 2
Medium (6'9") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 800 sp. 4 Alchemist’s fire.


Social Check DCs


Odo Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. His black hair is slicked back into a classic pompadour. He has gleaming, smiling hazel eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

Odo Accord, Male Half-Elf Commoner 15
Medium (5'5") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 85 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 17 (+3)9 (-1)
Skills Deception +4, History +7
Senses Passive Perception 13
Languages Common, Elven, Auran, Celestial
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver ewer (70 gp). Gold and topaz bottle stopper cork (1100 gp). Old masterpiece painting (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Sapphire pendant on gold chain (1300 gp). Golden circlet with four aquamarines (2000 gp). Black velvet mask with numerous citrines (70 gp).


Social Check DCs

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