Modean Talent, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears dull yellow sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He sports a flattop hair cut. His skin is flawless and his black eyes scan people very quickly.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses divination through singing.
History: Modean was born in the west. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been saving his money to try and buy his sister's freedom.
Motivation: He has decided he is irredeemable.
Ideals: Gifted, Persistence. Bonds: Attractive, Criminal record, Family. Occupation: Unemployed
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: Blue quartz (4 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nazdûg Blakeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a green shirt with thin red vertical stripes and green pants. His hair, while still mostly black, has prominent grey streaks. His skin is flawless and his amber eyes scan people very quickly.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Military. Occupation: Merchant
Voice: Slurs words
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 300 gp.
Pandjed Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He has a large black mantle and cape that has been intricately interwoven into his white robe. He wears his rusty crest down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.
Motivation: Wants to work out more often; and he wants to meet his childhood hero
Ideals: Athletic, Passionate. Flaws: Insomniac. Bonds: Adventurer, Nature. Occupation: Spy
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1000 cp.
Harbek Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he dresses in brown turtlenecks beneath a violet coat with red slacks. His hair is short and black. His eyes are violet and beady.
Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.
History: Harbek hails from a village terrorized by illithids. His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.
Motivation: He wants revenge against illithids.
Flaws: Ugly, Addict. Bonds: Guardian, Enemies, Rich. Occupation: Armorer
Voice: Can't modulate volume
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Mozikth Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his white crest to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Mozikth will drive conversation. He is a ruthless business man, a trait he acquired from his father.
History: He was born to loving parents in a slum to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the south; and balancing his hectic life and new engraver responsibilities is difficult
Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Immigrant, Poor. Occupation: Engraver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 38 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 120000 cp. Golden circlet with four aquamarines (1000 gp).
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