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Richard Melancon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears bulky black painted plate armor. He has shaved his head bald. His eyes are a pleasant hazel.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many goblins want him driven away; and he is greedy

Ideals: Gifted. Flaws: Racist. Bonds: Adventurer, Rich, Enemies. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Richard Melancon, Male Human Bard 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)9 (-1) 16 (+3)16 (+3)
Skills Stealth +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp. A delicate brass dragon egg (20 gp). Carved bone or ivory statuette (20 gp).


Social Check DCs


Two Llamas Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a card on it. His fur is beige and curly. He has gleaming, smiling copper eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small mountains village. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Priest.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Insane. Bonds: Poor, Enemies, Job, Nature. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Two Llamas Mist, Male Tabaxi Adept 5
Medium (6'3") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elegant Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His yellow fur has been sun bleached extensively. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Elegant is depressed about a lot of things. He tends to be a nihilist. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Elegant grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elegant. He hasn't been sleeping well lately.

Motivation: He loathes his own lifestyle.

Flaws: Addict, Depressed, Disease, Insomniac. Bonds: Criminal record. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Elegant Of Ale, Male Tabaxi Warlock 5
Medium (6'2") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +6, Insight +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norkruuth Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with feathered hat. His crest is blue, silky, and of moderate length. His eyes, though not visible through his cowl, are gold.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful wizard made him what he is. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Norkruuth took refuge in the old dungeon and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Flaws: Antagonistic, Shy. Bonds: Attractive, Mentor, Nature. Occupation: Slave Trader

Voice: Sensual and smooth

Attributes [hide]

Norkruuth Imbixtellrhyst, Male Dragonborn Warrior 15
Medium (6'6") Dragonborn, Chaotic Good (CR 15)
Armor Class 12
Hit Points 113 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Deception +8, Stealth +7
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4

Possessions: 300 pp. Tourmaline (60 gp). Violet garnet (1300 gp). Iolite (20 gp). Obsidian (11 gp). Black pearl (1300 gp). 1 Medium magic item.


Social Check DCs


Umpen Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a brown suit, green shirt, and white tie. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has shaved his head bald. His blue eyes dart from person to person.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by brigands. Umpen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Bonds: Rich, Enemies, Nature, Slave. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Umpen Loofollue, Male Gnome Barbarian 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 45 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 17 (+3)12 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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