Art Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses in tan turtlenecks beneath a blue coat with black slacks. His orange fur is drawn into a tight pony tail with a rose scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Art was born the youngest of three triplets. When Art reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.
Motivation: To reunite with his absent father.
Ideals: Athletic. Bonds: Adventurer, Rich, Family, Military. Occupation: Beggar
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 400 gp. Red spinel (40 gp). Azurite (7 gp). Chalcedony (70 gp). 1 Minor magic item.
Three Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a blue small hat and blue clothes. He has no fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also has developed a complete distrust of the Fletcher profession.
History: He got into the Guard business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Further expansion of business; and he's in love
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 44 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Druidic, Ignan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold dragon comb with red garnet eye (1500 gp). Gold and topaz bottle stopper cork (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Rathkran Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears white painted combat armor at almost all times and is in decent physical shape. His white crest is lengthy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Dragonborn culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and to be a beggar again
Flaws: Racist. Bonds: Religious, Mentor, Job. Occupation: Farmer
Voice: Posh accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 165 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
Possessions: 5000 gp. Black pearl (1500 gp). Violet garnet (1500 gp). Deep blue spinel (1500 gp). Banded agate (8 gp). Peridot (40 gp). Iolite (40 gp). Rock crystal (40 gp). Blue star sapphire (600 gp). Black pearl (1500 gp). Deep blue spinel (1500 gp). Chalcedony (40 gp). Alexandrite (1500 gp). Malachite (8 gp). Zircon (40 gp). Blue sapphire (600 gp). Eye agate (8 gp). Banded agate (8 gp). Iolite (40 gp). Carnelian (40 gp).
Euron Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fancy green suit. He has blue hair. His eyes are likewise black.
Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His mother raised him in a mountain cabin. A gifted student he started as a Actor, but he got bored and became a Sellsword. He has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. He hasn't told them the truth, but wants to settle down with them.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting. Bonds: Attractive, Guardian, Job, Nature, Has a crush. Occupation: Sellsword
Voice: Sleepy voice
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 19 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Orc, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oskar Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He carries a battered lance and tarnished bow as well. His moppish white hair is in a traditional bowl cut. His face is scarred and worn.
Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Sailor, who enjoyed hunting, Oskar was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 52 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1200 gp. White opal (500 gp). Onyx (30 gp). Freshwater pearl (6 gp). Iolite (30 gp).
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