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NPC Generator

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Advanced [show]


Godfrey Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a lot of dark rich colors, with gold accents. His white hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Attractive, Has a crush. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Netyoive, Male Half-Elf Commoner 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Nicholas Dudley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a yellow coat over a black low-cut shirt, and a deerstalker hat upon his head. His chestnut hair is matted, messy, and big. He has a dull look in his gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Nicholas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Nicholas was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Flaws: Ugly, Hedonist. Bonds: Job, Poor, Adventurer. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Nicholas Dudley, Male Human Paladin 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp.


Social Check DCs


Gormogord TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black coat over a brown low-cut shirt, and a feathered hat upon his head. His feathered hat is riddled with cuts and holes. His fierce hazel eyes like to dwell on things.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Gormogord TellPenny, Male Halfling Cleric 9
Small (3'3") Halfling, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 67 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)9 (-1) 9 (-1)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 3d4-2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. White pearl (120 gp). Malachite (7 gp). Zircon (50 gp). Moss agate (7 gp). Banded agate (7 gp).


Social Check DCs


Varis Goltorah, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His auburn hair is thinning but still full. His fierce blue eyes like to dwell on things.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He never wears the same outfit twice, unless he absolutely has to.

History: Varis hails from a village terrorized by dire rats. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his singing dream.

Motivation: Sabotage a competitor; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Gifted. Bonds: Criminal record, Enemies, Job. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Varis Goltorah, Male Elf Bard 9
Medium (4'10") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 56 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)12 (+1) 8 (-1)18 (+4)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 900 gp.


Social Check DCs


Morgran Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with red lining and desert motifs. His blonde hair is matted, messy, and big. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 4 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Rich. Occupation: Painter

Voice: Raspy

Attributes [hide]

Morgran Aranore, Male Dwarf Paladin 6
Medium (4'3") Dwarf, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Halfling, Draconic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. Gold and topaz bottle stopper cork (800 gp).


Social Check DCs

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