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Advanced [show]


Ozyman Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'1". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his black hair. This hazel eyed easterner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Ozyman has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against goblins; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Entrepeneur, Disciplined, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Merchant

Voice: Booming voice

Attributes [hide]

Ozyman Shadowquick, Male Halfling Adept 5
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 37 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)12 (+1) 16 (+3)17 (+3)
Skills Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 400 gp.


Social Check DCs


Traki Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin pastel vertical stripes and violet pants. His blonde hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Sensitive, Antagonistic. Bonds: Military. Occupation: Performer

Voice: Uses lots of figures of speech

Attributes [hide]

Traki Durkin, Male Half-Elf Aristocrat 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 16 (+3)16 (+3)
Skills Athletics +5, Performance +6
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6

Possessions: 800 gp. Red spinel (100 gp). Sardonyx (70 gp). Blue quartz (4 gp). Sard (70 gp).


Social Check DCs


Sun Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a broad hat to cover his moderate length gray fur. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Ruler profession.

History: Sun was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Gardener.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Fighting, Athletic. Flaws: Addict, Terse. Bonds: Job. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Sun Treat, Male Tabaxi Warlock 9
Medium (5'0") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 17 (+3)13 (+1)
Skills Deception +4, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 120000 cp. Malachite (10 gp).


Social Check DCs


Boddynock Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a pastel tunic with blue highlights, and long green pants that bunch up around his shoes. He has wavy chestnut hair. His amber eyes are slightly larger than normal.

Personality: Eccentric and domineering, Boddynock will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Find a way to reverse the transformation of his brother; and someone believes him a fraud

Ideals: Athletic, Extrovert, Artistic. Flaws: Fearful. Bonds: Enemies, Family. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Boddynock Shadowcloak, Male Gnome Expert 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 14 (+2)8 (-1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Right-Handed Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His fur, while still mostly gray, has prominent grey streaks. His eyes are likewise hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Right-Handed was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Family, Attractive. Occupation: Server

Voice: Forgets to breathe while speaking

Attributes [hide]

Right-Handed Timber, Male Tabaxi Cleric 8
Medium (6'3") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 72 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 19 (+4)14 (+2) 17 (+3)19 (+4)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 13
Languages Common, Druidic, Aquan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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