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NPC Generator

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Advanced [show]


Immeral Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a long golden beard with little hanging trinkets. His eyes are violet and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west his family was never financially stable. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Secretive. Bonds: Attractive, Poor, Criminal record, Job. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Immeral Teinithra, Male Elf Commoner 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 18 (+4)8 (-1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Abad Guile, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He has purple hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast island. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Someone believes him a fraud; and he is content

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Nature, Enemies. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Abad Guile, Male Tiefling Paladin 13
Medium (5'1") Tiefling, Lawful Good (CR 13)
Armor Class 12
Hit Points 92 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)16 (+3) 13 (+1)17 (+3)
Skills Deception +7, Survival +5
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 3000 gp. Golden yellow topaz (400 gp). Hematite (7 gp). Tourmaline (130 gp). Red-brown spinel (130 gp). Malachite (7 gp). Moonstone (20 gp). Amber (130 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Snagog Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a small bristly mustache and wavy black hair. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them

History: Snagog hails from a village terrorized by dire rats. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Shy. Bonds: Job, Enemies, Nature. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Snagog Ridley, Male Half-Orc Sorcerer 4
Medium (5'5") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Whurbin Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With a patchy silver beard and wild silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Herbalist profession.

History: Whurbin was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his sister's freedom.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Logical. Flaws: Insane, Mundane. Bonds: Job, Nature, Family. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Whurbin Strakeln, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1 Silk rope.


Social Check DCs


Leucis Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He wears a colorful flower in his silver hair. His eyes are silver.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Leucis Heal, Male Tiefling Aristocrat 12
Medium (6'8") Tiefling, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 83 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)20 (+5) 12 (+1)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Terran, Auran, Druidic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 4000 gp. Brown-green garnet (40 gp). Bloodstone (20 gp). Deep green spinel (40 gp). Rich purple corundum (800 gp). Chrysoberyl (40 gp). Black star sapphire (800 gp). Onyx (20 gp). Obsidian (11 gp). 1 Minor magic item.


Social Check DCs

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