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Advanced [show]


Ghaliver TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. His red hair is matted, messy, and big. His amber eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Ghaliver was born in the west. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Family, Rich. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Ghaliver TellPenny, Male Halfling Adept 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 16 (+3)17 (+3)
Skills Investigation +2
Senses Passive Perception 13
Languages Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 100 gp. Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item.


Social Check DCs


Patrick Shelby, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Baker. He is bald on top and has large brown tufts of hair around his ears. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Patrick took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and he is content

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Family, Nature, Enemies. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Patrick Shelby, Male Human Fighter 11
Medium (6'6") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 88 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 230 pp.


Social Check DCs


Fargrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black tunic with white highlights, and long green pants that bunch up around his shoes. He has a small bristly mustache and wavy auburn hair. His fierce violet eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.

History: He got into the Barrister business at a young age. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Slave, Adventurer. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Fargrim Graybeard, Male Dwarf Warrior 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Geoffrey Wade, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. His tied-back hair is black. His eyes are gray and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Humans.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Ugly, Antagonistic, Racist, Depressed. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Geoffrey Wade, Male Human Warrior 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 18 (+4)18 (+4)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Moss agate (5 gp). Hematite (5 gp). White opal (1600 gp).


Social Check DCs


Lamlis Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green shirt with thin brown vertical stripes and blue pants, and is pretty ugly. His hair is golden and curly. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Family, Rich. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Lamlis Selevarun, Male Elf Druid 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs

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