Ozyman Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear red pants and tee shirts. He keeps his silver hair in a flapper bob. He has a dull look in his gray eyes.
Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.
History: Ozyman was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He struck the Junk Dealer job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Job, Rich. Occupation: Junk Dealer
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Sylvan, Goblin, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.
Great Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His fur is short and yellow. His fair skin shows little sign of his aristocratic breeding.
Personality: Great speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Great was raised in a hard working conservative environment. His childhood dream was to be a Bather, but he was a colossal failure. He was granted druidic powers by his dying brother.
Motivation: To be a Bather again.
Ideals: Impeccable, Gifted. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 56 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 18
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1100 gp. Hematite (4 gp). Coral (60 gp). Rich purple corundum (1400 gp). Blue quartz (4 gp).
Richard Ashley, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and white, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to cover his moderate length silver hair. He wears a mask on his face.
Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the west to a Bricklayer, Richard learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's in love; and he has money and likes to spend it
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 3000 cp. Jet (50 gp).
Fallond Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His white hair is unkempt and raggedy. His eyes are likewise hazel.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Fallond was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fallond fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Philantrophist, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Farmer
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 400 sp. 1 Masterwork Common Melee.
Charles Browning, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Banker uniform. He carries with him a set of ceremonial daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His auburn hair, when down, is lengthy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is afraid of women and trembles around them
History: He got into the Banker business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Banker soon after.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and sabotage a competitor
Ideals: Fighting. Flaws: Addict, Antagonistic, Shy. Bonds: Job. Occupation: Banker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Auran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
