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Zogdûsh Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized jet on his left hand. He wears a top hat to hide his balding. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered dancing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Opinionated, Artistic, Entrepeneur. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Zogdûsh Churchill, Male Half-Orc Wizard 6
Medium (6'3") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 800 gp. Aquamarine (1500 gp). Blue quartz (7 gp). Alexandrite (1500 gp). Jasper (50 gp).


Social Check DCs


Morg Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple green line shooting up and back down, and he perpetually has his ceremonial dagger ready. His black hair is unkempt and raggedy. He has gray eyes and a black hat with a green feather.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he wants to get laid

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Morg Staurheim, Male Half-Orc Cleric 3
Medium (5'1") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 17 (+3)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp.


Social Check DCs


Theren Floshem, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'0", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop hair cut. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. His martial abilities were realized during a raid on his village. He struck the Apothecary job and began his own company from there.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Theren Floshem, Male Elf Paladin 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Chain shirt.


Social Check DCs


Varis Othronus, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. He has shaved his head bald. This blue eyed easterner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Disciplined, Joker. Flaws: Secretive. Bonds: Rich, Religious. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Varis Othronus, Male Elf Aristocrat 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)12 (+1) 12 (+1)18 (+4)
Skills Intimidation +6, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Drogo Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his halberd ready. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Drogo has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Nature, Immigrant. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Siannodel, Male Half-Elf Ranger 15
Medium (5'4") Half-Elf, Neutral Good (CR 15)
Armor Class 13
Hit Points 119 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)11 (+0) 16 (+3)18 (+4)
Skills Investigation +5, Perception +8
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602111

Possessions: 3000 gp. Violet garnet (1400 gp). Rose (80 gp). Deep blue spinel (1400 gp). Banded agate (15 gp). Chrysoberyl (110 gp). 1 Medium magic item.


Social Check DCs

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