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Advanced [show]


Hupe Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. His red hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hupe was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His religion dominates his actions.

Ideals: Optimist, Gifted. Bonds: Attractive, Enemies, Religious. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Hupe Strongbones, Male Halfling Rogue 11
Small (2'10") Halfling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 74 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Investigation +3, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2100 gp. Aquamarine (1300 gp). Golden yellow topaz (1300 gp). Silver pearl (150 gp). Tiger eye turquoise (8 gp). Silver pearl (150 gp). Obsidian (8 gp). White opal (1600 gp). Sardonyx (50 gp). Amber (150 gp).


Social Check DCs


Gildmak Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His silver hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He is skeptical of what others tell him and is slow to trust.

History: Gildmak hails from a village terrorized by dire rats. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many dire rats want him driven away; and to pay off his debts

Flaws: Ugly, Addict, Shy. Bonds: Enemies, Debt. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Gildmak Sunmeadow, Male Halfling Warrior 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Mreksh Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fine chain shirt which he covers with black colored cloaks and clothing. His brass crest is unkempt and raggedy. His fierce red eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Mreksh Imbixtellrhyst, Male Dragonborn Monk 7
Medium (6'4") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 66 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 17 (+3)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Sammal Gift, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'6", this man likes to wear ponchos typically of a light tan in addition to tight pants. His black hair is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Interpreter job and began his own company from there.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Flaws: Insane. Bonds: Job, Family, Rich, Attractive, Has a crush. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sammal Gift, Male Tiefling Ranger 4
Medium (5'6") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)18 (+4) 17 (+3)17 (+3)
Skills Athletics +4, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Giant, Draconic, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Morgran Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a yellow tunic with black highlights, and long tan pants that bunch up around his shoes. He keeps his brown hair in a flapper bob. He has gray eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His job bores him to no end. He has decided to make it more interesting.

History: The child of northern immigrants he idolized his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and dwarven compassion

Flaws: Antagonistic, Racist. Bonds: Adventurer, Criminal record, Immigrant, Family. Occupation: Baker

Voice: Uses lots of figures of speech

Attributes [hide]

Morgran Fallack, Male Dwarf Barbarian 5
Medium (4'2") Dwarf, True Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Sylvan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: Golden yellow topaz (700 gp). Red spinel (80 gp). Rhodochrosite (10 gp).


Social Check DCs

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