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Advanced [show]


Arumawann Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He prefers to wear flannel. His long red hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal singing training, and achieved minor success. He now travels the world, in search of power and loot.

Motivation: Gnomish compassion; and to reunite with his old friends

Ideals: Gifted, Artistic. Flaws: Impulsive, Racist. Bonds: Adventurer. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Arumawann Bafflestone, Male Gnome Cleric 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)17 (+3) 16 (+3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Giant, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Azgrom Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Insane, Disease. Bonds: Rich, Immigrant. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Azgrom Harper, Male Half-Orc Warlock 9
Medium (6'4") Half-Orc, Neutral Good (CR 9)
Armor Class 12
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Investigation +6, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Celestial, Elven, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: Obsidian (11 gp). Rock crystal (80 gp). Smoky quartz (80 gp). Smoky quartz (80 gp).


Social Check DCs


Elaim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long chestnut beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Elaim is combative with any and all who dare try his patience in the slightest.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of dire rats; and he wants revenge against dire rats

Ideals: Artistic, Justice. Bonds: Rich, Military, Job, Enemies. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Elaim Dankil, Male Dwarf Warrior 4
Medium (4'1") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 17 (+3)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Bucklal Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" northern man, he is wearing a long, brown, dusty cloak. His hair is long and auburn with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Bucklal isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and he would like to get married and retire

Ideals: Impeccable. Flaws: Insomniac, Disease. Bonds: Adventurer, Has a crush. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Bucklal Wildheart, Male Halfling Fighter 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Athletics +2, History +6
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Gnome, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +6

Possessions: 6000 sp. Chalcedony (20 gp). Star rose quartz (20 gp).


Social Check DCs


Forcas Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He is portly but not overly obese. His brown hair has been sun bleached extensively. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Forcas embodies much of what other species detest in the Tieflings. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Forcas Mystery, Male Tiefling Expert 8
Medium (5'0") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 19 (+4)11 (+0)
Skills History +5
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1000 gp. Sapphire pendant on gold chain (1500 gp). Old masterpiece painting (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Brass mug with jade inlays (300 gp).


Social Check DCs

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