Hupe Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. His brown hair is knotted and matted. He has brown eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He feeds upon the attention of others.
History: Born to a Doctor, his father struggled to pay the bills. He worked as a nervous Junk Dealer and found it very stressful. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture.
Bonds: Job, Attractive, Poor, Criminal record. Occupation: Junk Dealer
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp.
Valafar Loathe, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'9" southern man, he is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.
History: Born in the south to a Bricklayer, Valafar learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He struck the Bricklayer job and began his own company from there.
Motivation: Wants to open a new tavern; and a deep hatred of brigands
Ideals: Persistence. Flaws: Insomniac. Bonds: Rich, Enemies, Job. Occupation: Bricklayer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 53 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1300 gp. Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).
Senteq Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. He has white hair. He has a dull look in his hazel eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Senteq hails from a village terrorized by illithids. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A rival would like him out of the picture.
Flaws: Antagonistic, Racist. Bonds: Attractive, Criminal record, Enemies. Occupation: Spice Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 60 pp. Pink pearl (150 gp). Moss agate (6 gp). Aquamarine (900 gp). 1 Minor magic item.
Zaffrab Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear white clothing when he does not wear armor. His chestnut hair has been sun bleached extensively. He has violet eyes and a white hat with a yellow feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Zaffrab was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: His relatives are trying to arrange a marriage; and to unite with his sister
Bonds: Immigrant, Job, Rich, Family. Occupation: Carter
Voice: Aggressive tone
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 18 (+4) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Terran, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 35000 sp. Fire opal pendant on a fine gold chain (700 gp). Fire opal pendant on a fine gold chain (700 gp).
Lucan Galanodel, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'11" and very much looks the part of a Brewer. His black hair is heavily combed to the left. His eyes are gray and catlike.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Brewer like his mother before him.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice. Flaws: Insane. Bonds: Job, Criminal record, Military. Occupation: Brewer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 390 gp. Deep green spinel (70 gp). 8 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!